Goal of the game
Collect the highest possible score in one suit with three cards. The perfect hand is 31 points. At the end of a round, the player with the lowest score loses a life. If players tie for the lowest score, all of them lose a life.
Card values
Round flow
At the start, the starting player chooses between the open middle cards and the face-down pile.
On your turn, swap one card, swap all cards, pass or knock.
The highest sum in a single suit counts. The active player or players with the lowest score lose a life.
Swap one card
Choose one card from your hand and one card from the middle. Both cards exchange places.
Swap all cards
Take all three middle cards into your hand. Your previous three cards become the new middle.
Pass
You make no swap. If all active players pass in sequence, three new middle cards are revealed.
Knock
End the round in a controlled way: every other active player gets exactly one more turn.
Immediate round end
If a player reaches 31 points, the round ends immediately.
Three aces are a Blitz. Then all other active players lose a life, regardless of their score.
If everyone passes and the draw pile is empty, the round also ends.
Lives and elimination
Everyone starts with three lives. When a player loses a life and reaches zero, they keep swimming.
After one more lost life, the player is eliminated. The last player still in the game wins.