Privacy information

Optional Websmack account

When you sign in or register, Auth0 processes your login and session information for your shared Websmack account. This app uses your public profile name for game results. When optional storage is enabled, statistics, leaderboards and reviews are linked to an account ID derived from your user identifier. Your email address is not displayed publicly. For the requested sign-in, the browser SDK stores session tokens locally, or in memory if storage is blocked. Rotating refresh tokens expire after at most 30 days or seven days of inactivity. You can also play without an account.

Controller

Personal details are hidden to protect them from automated scraping.

Contact: see Legal Notice

Website provision

When the website is accessed, the web server processes technically required access data. This may include IP address, date and time of the request, requested file, transferred data volume, referrer, browser type, operating system and server status. Processing serves technical delivery, security and error analysis.

Local browser storage

The application uses LocalStorage in the browser to save settings and game states. This includes player name, difficulty, sound and card options, multiplayer sessions, a randomly generated device ID and notes about whether review dialogs have already been shown or answered. These data remain on the device until deleted in the browser.

Cookie choices

On the first visit, a choice for required and optional storage is shown. The choice itself is stored locally in the browser. If optional storage is rejected, statistics, leaderboard and review functions are not actively used. The choice can be opened and changed again in the settings.

Statistics and leaderboard

For statistics and leaderboards, game-related data are processed, for example device ID, player name, rounds played, wins, losses, best values, streaks, difficulty and entry time. The data are used to display personal statistics and public leaderboards.

Multiplayer and chat

In multiplayer, room code, player name, game state, player actions, chat messages, join requests and technical session tokens are processed. These data are required to provide online rooms, synchronization, spectator mode and room chat.

Reviews

When a review is submitted, device ID, player name, star rating, optional comment and creation and update timestamps are stored. Reviews may be displayed publicly on the website. Comments should not contain sensitive personal data.

Cookies, external services and ads

If optional storage is accepted, Google AdSense may be loaded to provide ads. Google and advertising partners may use cookies, local storage, device identifiers and comparable technologies to deliver ads, fight fraud and abuse, measure performance and - where permitted - personalize ads. Without consent to optional storage, this website does not actively load the AdSense code. Media, sounds, scripts and APIs of the game application are otherwise loaded from the same domain.

Legal bases

Technically required data are processed to provide and secure the website. Game, statistics, multiplayer and review functions are processed where required for use of the offered functions or based on voluntary input.

Storage period

Local data remain stored in the browser until deleted by users or browser functions. Server-side game, statistics, chat, room and review data are stored as long as needed for the respective functions or until deletion is technically or legally required.

Rights of data subjects

Data subjects may request access, rectification, deletion, restriction of processing, data portability and objection within the statutory requirements. There is also a right to complain to a competent data protection authority.

Note

This Privacy Policy reflects the current technical implementation of the website. It should be legally reviewed before publication and after functional changes.